Evgenii Legotckoi
Evgenii LegotckoiSept. 14, 2015, 12:36 p.m.

Qt/C++ - Lesson 018. QGraphicsItem – The inheritance and slots

Let's talk a little about the inheritance from QGraphicsItem and application of signals and slots system in interaction with graphical objects on the graphic scene QGraphicsScene . The objective of this lesson is to create an application that on the graphic scene to be displayed object class QGraphicsItem , by clicking on which will appear QMessageBox dialog box signaling the event clicking on the graphic.

The project structure to work with QGraphicsItem

The structure of the project include:

  • TestPoint.pro - profile;
  • mainwindow.h - header file of the main application window;
  • mainwindow.cpp - file source code of the main application window;
  • mypoint.h - header code of the class inherited from QGraphicsItem;
  • mypoint.cpp - respectively, the source code;
  • main.cpp - master file from which you start the application, in the classroom is not considered as created by default;
  • mainwindow.ui - design file of the main window.

mainwindow.ui

All work with this file is that we throw QGraphicsView widget in the center of the main window and stretch it to the width and height of the window.

mainwindow.h

File notable only ad graphic scene, our new class MyPoint and a slot for signal processing of MyPoint .

#ifndef MAINWINDOW_H
#define MAINWINDOW_H

#include <QMainWindow>
#include <QGraphicsScene>
#include <QMessageBox>

#include <mypoint.h>

namespace Ui {
class MainWindow;
}

class MainWindow : public QMainWindow
{
    Q_OBJECT

public:
    explicit MainWindow(QWidget *parent = 0);
    ~MainWindow();

private:
    Ui::MainWindow  *ui;
    /* We declare gaficheskuyu scene and the point at which we will work */
    QGraphicsScene  *scene;
    MyPoint         *point;

private slots:
    /* The slot for the signal processing of the point */
    void slotFromPoint();
};

#endif // MAINWINDOW_H

mainwindow.cpp

There is already more interesting. In this file, execute the implementation of the slot, and connect it to the object SLOT MyPoint class. And adds the object to the graphic scene.

#include "mainwindow.h"
#include "ui_mainwindow.h"

MainWindow::MainWindow(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::MainWindow)
{
    ui->setupUi(this);

    /* Initialize the graphic scene to the point at which we will work */
    scene = new QGraphicsScene();
    point = new MyPoint();

    /* Connect the signal from the point to the words in the main class */
    connect(point,SIGNAL(signal1()),this, SLOT(slotFromPoint()));

    /* Set the graphic scene in the widget */
    ui->graphicsView->setScene(scene);
    scene->addItem(point);  // And add to the scene point
}

MainWindow::~MainWindow()
{
    delete ui;
}

void MainWindow::slotFromPoint()
{
    QMessageBox::information(this,
                             "Зафиксировано нажатие",
                             "Вы нажали на точку!!!"
                             "\n"
                             "\n"
                             "\n      С Уважением, Ваш КЭП!!!");
}

mypoint.h

The key point in this file is that in the class applied multiple inheritance, namely, that we inherit not only from QGraphicsItem, but also from QObject. The fact is that if you do not inherit from the QObject, the Signals and the slot will not work and the project will not compile if you use the function to connect the connection signal from MyPoint, to slot in MainWindow.

#ifndef MYPOINT_H
#define MYPOINT_H

#include <QObject>
#include <QGraphicsItem>
#include <QPainter>

/* To work signals and slots, we inherit from QObject,
 * */
class MyPoint : public QObject, public QGraphicsItem
{
    Q_OBJECT
public:
    explicit MyPoint(QObject *parent = 0);
    ~MyPoint();

signals:
    /* Signal to be sent in the event that there was a mouse click on the object
     * */
    void signal1();

protected:
    void mousePressEvent(QGraphicsSceneMouseEvent *event);

private:
    /* These methods are virtual, so they need to be implemented 
     * in the case of inheritance from QGraphicsItem
     * */
    QRectF boundingRect() const;
    void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
};

#endif // MYPOINT_H

mypoint.cpp

Most importantly, what I recommend to get attention in class, so it is that we override a method to call the click event on a graphic object right-click. And call the method of signal.

#include "mypoint.h"

MyPoint::MyPoint(QObject *parent)
    : QObject(parent), QGraphicsItem()
{

}

MyPoint::~MyPoint()
{

}

QRectF MyPoint::boundingRect() const
{
    return QRectF(0,0,100,100);
}

void MyPoint::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
    // Set the brush in QPainter and draw the circle, ie the point
    painter->setBrush(Qt::black);
    painter->drawEllipse(QRectF(0, 0, 100, 100));
        Q_UNUSED(option);
        Q_UNUSED(widget);
}

/* Override method of capturing a mouse click event, add the sending signal from the object
 * */
void MyPoint::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
    emit signal1();
    // Call the parent function mouse click events
    QGraphicsItem::mousePressEvent(event);
}

Result

As a result, you should get the following application, which displays a black circle in the window when you click on that pop up dialog box. Also you can find a video tutorial for this article, which shows a demonstration of the application and provides additional explanations to the program code.

Video

We recommend hosting TIMEWEB
We recommend hosting TIMEWEB
Stable hosting, on which the social network EVILEG is located. For projects on Django we recommend VDS hosting.

Do you like it? Share on social networks!

E
  • April 11, 2019, 8:15 a.m.

Здравствуйте. А где описание функции signal1()?

Evgenii Legotckoi
  • April 11, 2019, 8:29 a.m.

Добрый день. Вы имели ввиду реализацию? Для сигналов в Qt реализация не пишется, это всё генерируется в moc файлах под капотом Qt.

E
  • April 11, 2019, 8:49 a.m.

Спасибо за ответ) У меня компоновщик на нее ругался просто. Оказалось, просто забыл Q_OBJECT в начале класса указать.

Comments

Only authorized users can post comments.
Please, Log in or Sign up
AD

C ++ - Test 004. Pointers, Arrays and Loops

  • Result:50points,
  • Rating points-4
m

C ++ - Test 004. Pointers, Arrays and Loops

  • Result:80points,
  • Rating points4
m

C ++ - Test 004. Pointers, Arrays and Loops

  • Result:20points,
  • Rating points-10
Last comments
Evgenii Legotckoi
Evgenii LegotckoiOct. 31, 2024, 2:37 p.m.
Django - Lesson 064. How to write a Python Markdown extension Добрый день. Да, можно. Либо через такие же плагины, либо с постобработкой через python библиотеку Beautiful Soup
A
ALO1ZEOct. 19, 2024, 8:19 a.m.
Fb3 file reader on Qt Creator Подскажите как это запустить? Я не шарю в программировании и кодинге. Скачал и установаил Qt, но куча ошибок выдается и не запустить. А очень надо fb3 переконвертировать в html
ИМ
Игорь МаксимовOct. 5, 2024, 7:51 a.m.
Django - Lesson 064. How to write a Python Markdown extension Приветствую Евгений! У меня вопрос. Можно ли вставлять свои классы в разметку редактора markdown? Допустим имея стандартную разметку: <ul> <li></li> <li></l…
d
dblas5July 5, 2024, 11:02 a.m.
QML - Lesson 016. SQLite database and the working with it in QML Qt Здравствуйте, возникает такая проблема (я новичок): ApplicationWindow неизвестный элемент. (М300) для TextField и Button аналогично. Могу предположить, что из-за более новой верси…
k
kmssrFeb. 8, 2024, 6:43 p.m.
Qt Linux - Lesson 001. Autorun Qt application under Linux как сделать автозапуск для флэтпака, который не даёт создавать файлы в ~/.config - вот это вопрос ))
Now discuss on the forum
Evgenii Legotckoi
Evgenii LegotckoiJune 24, 2024, 3:11 p.m.
добавить qlineseries в функции Я тут. Работы оень много. Отправил его в бан.
t
tonypeachey1Nov. 15, 2024, 6:04 a.m.
google domain [url=https://google.com/]domain[/url] domain [http://www.example.com link title]
NSProject
NSProjectJune 4, 2022, 3:49 a.m.
Всё ещё разбираюсь с кешем. В следствии прочтения данной статьи. Я принял для себя решение сделать кеширование свойств менеджера модели LikeDislike. И так как установка evileg_core для меня не была возможна, ибо он писался…
9
9AnonimOct. 25, 2024, 9:10 a.m.
Машина тьюринга // Начальное состояние 0 0, ,<,1 // Переход в состояние 1 при пустом символе 0,0,>,0 // Остаемся в состоянии 0, двигаясь вправо при встрече 0 0,1,>…

Follow us in social networks