ИВ
Иван ВолковJune 6, 2021, 9:06 a.m.

Не работает FirstPersonCameraController

3D

Добрый день. Осваиваю 3D, как говориться - первый блин комом.
Сделал окно в QML

import QtQuick 2.15
import QtQuick.Window 2.14
import QtQuick3D 1.15
import QtQuick.Scene3D 2.0

Window {
    width: 640
    height: 480
    visible: true
    title: qsTr("Hello World")

    Scene3D {
        anchors.fill: parent
        Mega3DScene {}
    }
}

И файл Mega3DScene.qml

import QtQuick 2.15
import Qt3D.Core 2.0
import Qt3D.Extras 2.15
import Qt3D.Input 2.0
import Qt3D.Render 2.0
import Qt3D.Logic 2.0
import QtQuick.Window 2.14


Entity {
    id: rootEtity

    Camera {
        id: mainCamera
        projectionType: CameraLens.PerspectiveProjection
        fieldOfView: 60.0
        aspectRatio: 16.0 / 9.0
        nearPlane: 0.1
        farPlane: 1000.0
        position: Qt.vector3d(0.0,0.0,50.0)
        upVector: Qt.vector3d(0.0,1.0,0.0)
        viewCenter: Qt.vector3d(0.0,0.0,0.0)
    }

    FirstPersonCameraController{
        camera: mainCamera
    }

    SkyboxEntity {
        baseName: "qrc:/Items/Item/skybox"
        extension: ".tga"
    }

    components: [
        RenderSettings {
            activeFrameGraph: ForwardRenderer{
                clearColor: Qt.rgba(1,1,1,1)
                camera: mainCamera
            }
        },
        InputSettings{}
    ]

    Entity{
        TorusMesh {
            id: torusMesh
            radius: 15.0
            minorRadius: 6.0
            slices: 16
            rings: 32
        }

        PhongMaterial{
            id: torusMaterial
            diffuse: Qt.rgba(0,0,1,0)
            ambient: Qt.rgba(0.15,0,0,1)
        }

        Transform {
            id: torusTransform
            translation: Qt.vector3d(0.0,0.0,0.0)

            SequentialAnimation on rotationY {
                loops: Animation.Infinite
                NumberAnimation {
                    duration: 3000
                    to: -360
                    from: 0
                    easing.type:Easing.InQuad
                }
            }
        }
        id: torusEntity
        components: [torusMesh,torusMaterial,torusTransform]
    }

    Entity{
        PointLight{
            id: pointLight01
            color: Qt.rgba(1,0.5,0.5,0)
        }

        Transform{
            id: lightTransform01
            translation: Qt.vector3d(0.0,0.0,30.0)
        }
        id: pintLightEntity01
        components: [pointLight01,lightTransform01]
    }

    Entity{
        PointLight{
            id: pointLight02
            color: Qt.rgba(1,0.5,0.5,0)
        }

        Transform{
            id: lightTransform02
            translation: Qt.vector3d(0.0,0.0,-30.0)
        }

        id: pintLightEntity
        components: [pointLight02,lightTransform02]
    }

    Entity{
        SceneLoader{
            id: sceneLoader01
            source: "qrc:/Items/Item/teaPort.obj"
        }
        Transform{
            id: lightTransform03
            translation: Qt.vector3d(0.0,-5.0,-30.0)
            scale: 0.3
        }
        components: [sceneLoader01,lightTransform03]
    }

    Entity{
        SceneLoader{
            id: sceneLoader02
            source: "qrc:/Items/Item/text.obj"
        }
        Transform{
            id: lightTransform04
            translation: Qt.vector3d(0.0,-5.0,30.0)
            scale: 0.3
        }
        components: [sceneLoader02,lightTransform04]
    }
}

Отрисовывает, хотя и не корректно (у тора пропадает материал, почему тоже не понятно), но при этом не работает FirstPersonCameraController - не реагирует на мышь и клавиатуру.
Не понятно почему, вроде все согласно руководству.

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1
ИВ
  • June 6, 2021, 9:07 a.m.

Если что вот весь проект https://cloud.mail.ru/public/RyWF/wQjtfNhDe

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