Evgenij LegotskojDec. 1, 2019, 1:22 p.m.

Qt/C++ - Tutorial 090. How to make a learning dialogue with highlighting widgets in the program

I suggest studying a small application in which a dialog box will be created, thanks to which the user can be trained in the functionality of your program, step by step explaining which program widget is responsible for what.

To implement such functionality, you need to create an application window that will have the buttons "Previous widget", "Next widget", "Close window". Before starting, widgets will be transferred to this window in the sequence in which they should be presented to the user in your program, as well as text messages that will describe the widgets.

The program will look like this:


As we agreed, we will create a tutorial dialog that will accept a sequence of widgets that we need to talk about.
In this case, the current widget will be highlighted by overriding its styles, that is, the red border of the widget will be set.
I’ll say right away that redefining styles through stylesheet can entail a complete redefinition of the styles of some widgets under some platforms, so it’s better to create a fully customized application style or redefine widgets with an override of the paintEvent method. In any case, for a more beautiful highlight, you will have to do significant work on styling the application, but for the purpose of the training article, I will show only a minimal redefinition of styles.


A dialog is created in the Qt graphic designer to not clutter up useful code. That is, the dialogue itself is formed using the ui file. It will look like this. You can take the program code in the EVILEG example repository at the end of the article.


In the header file of the dialog box, you will need to use the TutorialInfo structure, which will store the pointer to the widget, as well as its description.
We will also need a variable that will store the old style of the current widget and the index of the current widget.


#include <QDialog>

namespace Ui {
class TutorialDialog;

class TutorialDialog : public QDialog

    explicit TutorialDialog(QWidget *parent = nullptr);

    // add widget and text information about this widget to tutorial dialog
    void addWidgetToTutorial(QWidget* widget, const QString& text);

    void onPreviousButtonClicked(); // slot which reacts on click of previous button
    void onNextButtonClicked();     // slot which reacts on click of next button
    void updateButtonsEnabled();    // update actual enabled status of buttons
    void returnOldStyle();          // return old style to widget, which was highlighted
    void setTextAndStyle();         // set text information to tutorial dialog and set highlight style to widget

    Ui::TutorialDialog *ui;

    // This structure contains text information aboout some widget
    struct TutorialInfo
        QWidget* widget;
        QString text;

    // highlight style
    const QString HIGHLIGHT_STYLE {"border: 1px solid red"};
    QVector<TutorialInfo> m_infoItems;      // vector of widgets in tutorial
    int m_currentTutorialInfoIndex {-1};    // index of current highlighted widget
    QString m_oldStyleOfWidget;             // old widget style



#include "TutorialDialog.h"
#include "ui_TutorialDialog.h"

#include <QDebug>

TutorialDialog::TutorialDialog(QWidget *parent) :
    ui(new Ui::TutorialDialog)
    setModal(true);                 // this dialog should be modal
    setWindowFlags(Qt::Window);     // but it doesn`t create shadow on mainwindow

    connect(ui->closeButton, &QPushButton::clicked, this, &TutorialDialog::close);
    connect(ui->previousButton, &QPushButton::clicked, this, &TutorialDialog::onPreviousButtonClicked);
    connect(ui->nextButton, &QPushButton::clicked, this, &TutorialDialog::onNextButtonClicked);


    // When dialog was destrcucted, we should set up old style to current widget
    delete ui;

void TutorialDialog::addWidgetToTutorial(QWidget* widget, const QString& text)
    if (m_infoItems.empty())
        m_currentTutorialInfoIndex = 0;

    m_infoItems.push_back({widget, text});

    if (m_infoItems.size() == 1)

void TutorialDialog::onPreviousButtonClicked()

void TutorialDialog::onNextButtonClicked()

void TutorialDialog::updateButtonsEnabled()
    ui->previousButton->setEnabled(m_currentTutorialInfoIndex != -1 && m_currentTutorialInfoIndex > 0);
    ui->nextButton->setEnabled(m_currentTutorialInfoIndex != -1 && m_currentTutorialInfoIndex < m_infoItems.size() - 1);

void TutorialDialog::returnOldStyle()
    if (m_currentTutorialInfoIndex != -1)

void TutorialDialog::setTextAndStyle()
    m_oldStyleOfWidget = m_infoItems[m_currentTutorialInfoIndex].widget->styleSheet();


And then we will need to create this dialog in the launch slot of the tutorial dialog, as well as add widgets and information about these widgets to the dialog.



#include <QMainWindow>

namespace Ui { class MainWindow; }

class MainWindow : public QMainWindow

    MainWindow(QWidget *parent = nullptr);

    void onStartTutorialButtonClicked();

    Ui::MainWindow *ui;
#endif // MAINWINDOW_H


#include "MainWindow.h"
#include "ui_MainWindow.h"
#include "TutorialDialog.h"
#include "TutorialDialog.h"

MainWindow::MainWindow(QWidget *parent)
    : QMainWindow(parent)
    , ui(new Ui::MainWindow)
    connect(ui->startTutorialButton, &QPushButton::clicked, this, &MainWindow::onStartTutorialButtonClicked);

    delete ui;

void MainWindow::onStartTutorialButtonClicked()
    TutorialDialog tutorialDialog;  // Create tutorial dialog

    // Add widgets to tutorial dialog
    tutorialDialog.addWidgetToTutorial(ui->projectStructureTreeView, tr("This is project structure"));
    tutorialDialog.addWidgetToTutorial(ui->createProjectButton, tr("Create new project using this button"));
    tutorialDialog.addWidgetToTutorial(ui->openProjectButton, tr("Open your project using this button"));
    tutorialDialog.addWidgetToTutorial(ui->infoWidget, tr("Here You will see some information about objects in your project"));

    // Start tutorial dialog


To develop the idea of a learning window, you can use either the inheritance of all widgets used in the program with an override of the paintEvent method to add and remove a highlighted border, or completely override all the styles used by the widgets so that when installing stylesheet those styles that were not planned to break.

We recommend hosting TIMEWEB
We recommend hosting TIMEWEB
Stable hosting, on which the social network EVILEG is located. For projects on Django we recommend VDS hosting.
- company blog
Support the author Donate


Only authorized users can post comments.
Please, Log in or Sign up

Let me recommend you a great European Fornex hosting.

Fornex has proven itself to be a stable host over the years.

For Django projects I recommend VPS hosting

Following the link you will receive a 5% discount on shared hosting services, dedicated servers, VPS and VPN

View Hosting

C++ - Test 001. The first program and data types

  • Result:66points,
  • Rating points-1
  • korsar
  • Nov. 23, 2022, 8:57 a.m.

C++ - Test 005. Structures and Classes

  • Result:50points,
  • Rating points-4

C++ - Тест 003. Условия и циклы

  • Result:78points,
  • Rating points2
Last comments

GameDev on Qt - Tutorial 5. The explosion of bullets using sprite images

Если вдруг кто-то прочитает.... Скачал проект, скомпилил, запустил. Всё красиво и объектно ориентировано, но вот FPS дико страдает, когда появляется 10+ врагов. Может есть какие-то надстрой…
  • juvf
  • Nov. 25, 2022, 12:14 a.m.

Qt/C++ - Lesson 051. QMediaPlayer – simple audio player

Добрый день. Подскажите, как можно перехватить в Qt или Qml уровень воспроизводимого звука? Т.е. требуется сделать виртуальный винтажный индикатор (стрелочный или светодиодный), который бы …
  • juvf
  • Nov. 3, 2022, 3:20 a.m.

QML - Lesson 007. ListView. Dynamic creation and deletion of elements

Добрый день. Очень полезная статья. Спасибо. Вопрос такой: 1) нужно "взять" кнопку 2 пальцем (прикаснулись пальцем к кнопке 2, держим, через 2-3 кнопка оторвалась от ListView) и пере…

PyQt5 - Lesson 007. Works with QML QtQuick (Signals and slots)

А можно ли из QML сделать привязку свойства к свойству пайтоновского объекта? Ну, т.е. , например, у нашего объекта Calculator обхвялем свойства sumresult и subresult c с декоратором @pyqtProp…

Python Image Recognition with TensorFlow and Keras

А что собственно выводит программа, как вывести то что она смогла распознать?
Now discuss on the forum

Sorting the added QML elements in the ListModel

I am writing an alarm clock in QML, I am required to sort the alarms in ascending order (depending on the date or time (if there are several alarms on the same day). I've done the sorting …

Как добавить в скрипт размер каждого файла в Мб ?

IDLE (Python 3.10 64-bit) Win 10 Есть такой скрипт: Поиск перечня файлов в папке и запись списка: import ospath = 'E:\Мой Python\__Видеокурсы Python'rez = sorted(os.listdir(pa…
  • nkly
  • Oct. 18, 2022, 9:14 a.m.

Как сохранить данные древовидной модели на основе QStandardItemModel в файл

Вы меня неправильно поняли. Допустим я собираю кулинарные рецепты и один из них - рецепт супа Харчо. Структура файла данных такова: { node:Рецепт супа Харчо parent:Вкусные блюда, …

Вопрос по Qt Creator

Добрый день. Не знаю, подобную проблему я не решал.

Задать другой класс div-у

Добрый день. Попробуйте использовать Selenium. Это библиотека есть в виде Python модуля и она позволяет загружать страницу и манипулировать html элементами. Как я понимаю, в ней можно…
© EVILEG 2015-2022
Recommend hosting TIMEWEB