Articles 12
Evgenii Legotckoi
Evgenii LegotckoiJuly 14, 2016, 5 a.m.
Game on QML - Lesson 2. Adding traces of shots and points system After the game arena and targets were made and added, it is time to implement the targets hit, misses and charging system and cheating points. Scoring system will be as follows: …
Evgenii Legotckoi
Evgenii LegotckoiDec. 6, 2015, 9:47 a.m.
Qt/C++ - Lesson 033. Working with QGraphicsObject instead of QGraphicsItem My attention was drawn to the fact that for working with signals and slots instead of a class inherited from QGraphicsItem and from QObject , you can use a class…
Evgenii Legotckoi
Evgenii LegotckoiOct. 19, 2015, 1:23 p.m.
GameDev on Qt - Tutorial 5. The explosion of bullets using sprite images In previous articles we have learned to draw a sprite image and apply it to Qt via QPixmap so we turned animated explosion. And now we need to put this very explosion at pr…
Comments 0
Nothing found
Forum topics 0
Nothing found
Forum posts 0
Nothing found
Test 0
Nothing found
Shared codes 0
Nothing found

Follow us in social networks