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TIMEWEB
Dec. 28, 2018, 2:09 p.m.

Boost

Boost, threads, chrono

I propose to write a small console program that will perform one task at regular intervals.

For example, the program starts and makes 10 samples within 10 seconds, while the program will display information about the number of the countdown in the console.

The program will work as follows.

Выполнение периодический задачи в консольном приложении

Dec. 12, 2018, 8:57 p.m.

C++

Boost, static, static link

I propose to write a small application that will have two subdirectories. One of which will compile the executable file, and the second will contain a statically linked library.

As a result, the project will look like this.

Project with static library

Dec. 4, 2018, 10:47 p.m.

Boost

options, class enum, Program, Boost

A small addition to the article on the use of boost::program_options .

In this appendix I will describe how to use enum enums. Because immediately they do not work. By default, boost::program_options work only with basic types and some types from the standard library, for example std::string .

Nov. 29, 2018, 7:10 p.m.

Boost

cpp, Boost, linking, C++, static

A small note about static linking Boost, so as not to forget.

Initial data:

  • OS Windows
  • MSVC 2017 64bit
  • Boost 1.68.0
  • CMake project
An example will be shown in the simplest version without special variable settings. Maximum default.

Nov. 18, 2018, 10:57 a.m.

Boost

cpp, Boost, Menu, C++

And here is an article on the boost of my some accumulated materials. I offer you the option of writing a console program with support for the console menu, which is implemented using boost::program_options .

boost::program_options is responsible for processing the arguments passed to the program and sets all the necessary variables without the need to implement long logic from if else branches. This is already implemented inside boost::program_optons .

Suppose our program takes the following data as arguments

  • input file path
  • output file path
  • the size of the block being processed, no matter why, we will not do anything with it, just have such a parameter in the program.

Also, the program will have a help menu, which will be the console menu.

The figure below shows the use of this program.

July 28, 2016, 3:40 p.m.

Qt

Boost, MinGW, MSVC, Qt

Initial acquaintance with Boost on Windows start to build precompiled libraries and connecting them to the project on Qt. This code will use one of the Hello World-s from the Boost documentation, namely the installation locale using boost.

Building Boost for MinGW

First, download the latest version of Boost (as of this writing is version 1.61) and unpack the archive into a folder. In my case, the archive is unpacked in the following path:

D:\EVILEG\boost_1_61_0

Then open the console and go to the folder. In this folder there is a batch file to build bootstrap.bat bjam tool, which is designed to control compilation target libraries under the compiler.

To build this tool for MinGW run the following command:

bootstrap.bat gcc

Once the tool is assembled perform the assembly of all the necessary libraries with the following command:

b2 toolset=gcc link=shared --prefix=boost_mingw_530 install  // , where
    // toolset  - this tool, which will be collected in the library, 
    //            ie the type of compiler, which you will collect the library
    // link     - this type of library, in this case the shared - dynamic
    // --prefix - folder which will be copied the header files and libraries compiled
    //            in my case D:\EVILEG\boost_1_61_0\boost_mingw_530

Then you can go about their business, because this process is not fast.

МБ
April 21, 2019, 9:40 a.m.
Моисей Бушуев

Qt - Test 001. Signals and slots

  • Result:0points,
  • Rating points-10
AA
April 17, 2019, 7:40 p.m.
Anton Ablin

Qt - Test 001. Signals and slots

  • Result:73points,
  • Rating points1
E
April 17, 2019, 6:16 p.m.
Evgeny

Qt - Test 001. Signals and slots

  • Result:100points,
  • Rating points10
Last comments
April 21, 2019, 4:22 p.m.
Евгений Легоцкой

Через метод setIcon table.horizontalHeaderItem(0).setIcon("qrc://path/to/icon.png")
April 21, 2019, 3:48 p.m.
Евгений Легоцкой

Добрый день! Спасибо за комментарий. Там действительно лучше будет сделать с инициализацией по умолчанию.
U
April 18, 2019, 3:37 p.m.
Unreal_man

А как иконку в хедер задать?
u
April 18, 2019, 2:15 a.m.
uaa

доброго времени,большое спасибо за пример для начинающего)при адаптации к своему проекту столкнулся с таким ньансом:в vepolyline.h в 47 строке нужна инициализация по умолчанию: int m_pointF...
E
April 11, 2019, 12:49 p.m.
Evgeny

Спасибо за ответ) У меня компоновщик на нее ругался просто. Оказалось, просто забыл Q_OBJECT в начале класса указать.
Now discuss on the forum
April 23, 2019, 6:39 p.m.
BlinCT

Вопрос закрыт) проблема найдена
April 21, 2019, 4:16 p.m.
Евгений Легоцкой

Приветствую Нужно сохранять где-то выбранное значение, а потом восстанавливать его. Или использовать QSettings или добавить метод open(), в который передавать начальные значения для того...
R
April 19, 2019, 9:55 a.m.
RED_Spider

мені важко це зараз навіть перевірити, тому що знайшов коміт, це ще було в 2016 році, і цей код не буде працювати коректно зараз, єдине скажу що це були QThread
i
April 17, 2019, 3:03 p.m.
ilya.guzikov

BlinCT, на стороне ++ это делать необходимо так как в qml при использовании функции append происходит перерисовка всех точек лини(как я понимаю) и из-за этого при использовании больших массиво...
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