Articles 4
mafulechka
mafulechkaOct. 10, 2019, 3:03 p.m.
Running Qt Quick on Vulkan, Metal, and Direct3D - Part 3 In the third part of the Qt graphics series, we'll look at how shaders are handled in Qt Quick in Qt 5.14 when switching the scene graph to rendering through QRhi and the Qt Rendering Hardware I…
mafulechka
mafulechkaOct. 4, 2019, 3 p.m.
Running Qt Quick on Vulkan, Metal and Direct3D - Part 2 Let's pick up where we left off in the first article. An example of a Qt Quick application running on Linux on top of OpenGL and Vulkan was considered. We also saw the Vulkan frame capture in Re…
mafulechka
mafulechkaOct. 2, 2019, 2:53 p.m.
Launch Qt Quick on Volcano, Metal and Direct3D Now that the first beta version of Qt 5.14 is approaching, it's time to talk about one of the most important new features. It's difficult to cover all the details regarding the graphics stack im…
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melnik10Jan. 28, 2019, 3:37 p.m.
Движение мыши за сценой. Добрый день! Подскажите пожалуйста, как можно организовать движение мыши в GraphicsView за ее пределами? Например есть окно и кнопка. Если QPushButton.setChecked = true , мышь находится в окне и…
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